
We had to strategize with Japanese geography, learn culture to earn points, and design our own methods to dominate our region in feudal Japan. I loved learning about the Samurai, but even more I loved to have the freedom to have fun with my education and self-direct the path my research and game design took.
I was in Tinkham's class before the bonna-fide Internet age, but he was definitely a Globaloria prototype. The "War Lords" game showed me that education could be fun and instilled in me a passion for history that transcended Tinkham's class. To this day, I still love learning about Samurai.
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